The raven is going to land on this tree so needs to bend with weight and attach position to the point.
Found a good scenefie on creative cow with the nodes set up to get the global parameters of a deformed geometry point and attach a null object to it.. (example above, xpresso below)
Null now sticks to the branch when bend deformer is used
Found a good scenefie on creative cow with the nodes set up to get the global parameters of a deformed geometry point and attach a null object to it.. (example above, xpresso below)
Null now sticks to the branch when bend deformer is used