Used pBlurp to 'finish' building the type (just the Y), really easy to setup within the wide shot and just added a soft shadow in after effects rather than set up a floor plane with the objects so high in the scene. Added another 'lomo/polaroid' low-fi colour grade with a heavy vignette using levels and blur to focus in on the centre of the shot. In the final renders I'll add these at the end in the final comp to ensure a uniform effect but I want to get a feel for each shot while I experiment with the composite.