The 'early bird' edition + DVD, limited to 200, is almost sold out and available here:
The person ordering no. 200 of the Limited Edition will get the book for free!
I spent a few days putting together this looping logo animation for my friends at Discipline Skateboards. Each object represents a different member of the skate team, some are more self explanatory than others! Everything they do is DIY and ethically sourced so it's always a pleasure to be involved with them.
I recently designed a couple of decks for them too, available here. Watch out for their first full skate video next year!
About the Project
With this mini-project (3 days) I started a really interesting new path into 2D animation. I think its important to always use the right tools for the job, I'm not an efficiency freak but quickly setting the initial shapes in Cinema 4D saved me a huge amount of time allowing me to focus on a few 'real' 2D elements such as the beer splash and flames.
To get started, I read the fantastic book by 2D FX legend Joseph Gilland 'Elemental Magic' which I can enthusiastically recommend. You will never think about digital particle/fluid tools the same way. I would compare it to the ubiquitous Animator's Survival Kit, (side note: the iPad version of that is great) it should be on every motion designers shelf considering how often we reach for Particular to add a little sparkle as an afterthought.
While this was my first venture into this kind of thing I barely even scratched the surface of the subject but have already become a little enamoured with it.
Check out the quick making of below...
I will be speaking at Destination:BERLIN on Nov 4th!
Berlin is a city known for its creativity and its ability to re invention.
every day, dozens of people immigrating to Berlin in order to change their lives and do more of what they love. Destination: BERLIN is an event created to tell the stories of these people.
10969 Berlin, Germany
For more information visit the Destination:BERLIN Facebook page
If you think C4D's viewport is THAT slow, then please read this first and try and help yourself out. Over the last few years, in between cursing and sending feature requests to Maxon I've forced myself to learn to embrace, understand and workaround what at first seems like a lot of toys that you can't play with at the same time. After realising most users don't even use layers, I decided to spend a few days putting this together as a resource - so hopefully some won't have to go through the same issues as I did!
I'm no programmer so this is 9 pages of practical layman's information, calculation explanations, proxy setup, layers, new xpresso nodes. There's a lot of stuff!
Please let me know what you think, please don't hesitate to send me any corrections or extra info and I'll add it! I have a few things lined to add already including some Preferences settings to be aware of, as well as a couple of plugins/scripts, this will grow into an even better resource over time.
Special thanks to Niklas Rosenstein for the great new Layer Access node used in the article. It has changed my life and should help you too.
If you're up north in the UK over the next couple of weeks I strongly recommend checking out this show!
Curated by Tash Willcocks, over 40 past and present Salford University students come together for a pop up exhibition in Manchester's Northern Quarter.
You can see a previously unpublished sneak preview of something new Rob Soucy and myself are working on as part of our double-headed (co-dependent?) world domination. Despite being spawned by a director and an animator its actually print, and this is only the first few images. From New York to Manchester via Berlin.
Wed 26th June - Thur 11th July, opens at 6pm
I've never been great at it. 
I've just published another big case study, this time detailing the creative process for Zeitguised's sixth (making this a hexology?) Banque Populaire TV Advert in france.
We learn a huge amount as individuals and as a team on these big 3D projects and this time was no different. Harnessing our knowledge from other recent projects of how to whip C4D into shape regarding viewport speed and render times we were able to focus on the design and animation a lot more.
I just posted a new making of, this time for the collaboration between Zeitguised / Nick & Chloe.
You can see sketches, work in progress and read a bit about the process here: Are We Hard Yet Case Study